Direct answer
To play co-op in Solarpunk, the current verified model is straightforward:
- one player hosts the world
- friends join that hosted session
- there are no public dedicated servers
- each player keeps a separate inventory
- Airships are personal in co-op
What to do before inviting friends
The current official beginner guidance explicitly says players should create or host a world before inviting friends.
That matters because Solarpunk co-op is not framed as a drop-into-any-server model.
What to expect from co-op
Co-op should be understood as shared play inside a hosted world, not as complete sharing of every progression object.
Two expectations matter immediately:
- inventories are separate
- Airships are personal
What this page deliberately avoids
This page does not publish guessed menu labels or made-up UI button sequences. If those steps need to be added later, they should come from direct release-version confirmation.